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Elise Corbeau
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Class: Social Knight
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Physique: 5
Knowledge: 1
Mobility: 0
Network: 2
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Support: [Shieldmaiden] [Carapace Brigandine] [Cobalt Springs Tradition]
Voltage: 4/4
Trainer Exp: 2
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Ambitions:
Operative (Protect Malachite and its Interests)
This Trainer has a mission they have dedicated themselves towards completing
- Gain 1 Exp when you take steps to advance your mission
- Gain 2 Exp if the step you take leads to a minor success.
- Gain 5 Exp when you enjoy a major success towards your goal
- Buyoff: Abandon your mission
Compassionate
This Trainer wishes to protect the weak, and teach them to become strong.
- Gain 1 Exp when you help someone who cannot help themselves
- Gain 2 Exp when you defend someone who is in critical danger
- Gain 5 Exp when you teach someone to overcome their weakness
- Buyoff: Ignore a cry for help
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Pokemon
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Name: Zeal
Species: Vespiquen
Type: Bug/Flying
Exp: 0/60
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Loyalty: Devoted
Demeanor: Affable
Need: Structures
Quirk: "Organizes" unattended objects
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Weak: Electric, Fire, Ice
Resist: Fighting, Grass, Ground, Dragon, Psychic
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Moves:
Assists: [ Fly 3 ] [ Intuit 2 ] [ Power 2 ] [ Run 1 ]
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Pressure
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Stamina: 10/10
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HP - 4/4 At - 5/5 Df - 4/4
Sp - 2/2 SA - 2/2 SD - 4/4
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Name: Schala
Species: Oddish
Type: Poison/Fairy
Exp: 0/47
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Loyalty: Friendly
Demeanor: Insecure
Need: Belonging
Quirk: Accessorizes
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Weak: Psychic, Ground, Rock
Resist: Electric, Poison, Bug, Grass, Steel
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Moves:
Signature Move:
Neurotoxic [Status, Poison, Harassing (HP) and Harassing (Spd)]
Assists: [ Corrode 3 ] [ Power 1 ] [ Run 1 ] [ Intuit 1 ]
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Stamina: 13/13
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HP - 5/5 At - 2/2 Df - 3/3
Sp - 3/3 SA - 2/2 SD - 3/3
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Name: Ducky?!(!)
Species: Psyduck
Type: Water/Psychic
EXP: 0/46
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Loyalty: Friendly
Demeanor: Determined
Need: Serve the Lady of Dreams
Quirk: Absentminded
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Weak: Dark, Bug, Grass, Ghost
Resist: Fire, Ice, Steel, Water, Psychic, Fighting
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Moves:
Assists: [ Psy Power 2 ], [ Swim 1 ] [ Intuit 1 ] [ Run 1 ]
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Stamina: 9/9
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HP - 3/3 At - 4 Df - 3
Sp - 3 SA - 4 SD - 3
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Name: Cyrus
Species: Rhyhorn
Type: Rock/Ground
EXP: 0/37
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Loyalty: Neutral
Demeanor: Adamant
Need: Earned praise
Quirk: Fastidious about appearance
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Weak: Fighting, Steel, Water
Resist: Dark, Fire, Flying, Poison, Rock
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Moves:
Assists: [ Power 3 ] [ Intuit 2 ] [ Run 3 ] [ Burrow 2 ]
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Stamina: 8/8
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HP - 3/3 At - 3/3 Df - 3/3
Sp - 2/2 SA - 2/2 SD - 2/2
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